

the reflection of the backglass on the tabletop is very stylish, but also makes keeping up with the fast-moving ball much more difficult. You can also tinker with the difficulty levels, and the duration of bonuses, and there’s a colour filter should the intense flashing lights become a distraction. There are six separate tables, each with their own theme - such as knights or dinosaurs - to choose from, with some offering more of a challenge than others.Įach has a multi-ball bonus where - after “locking” three balls in a row by hitting a particular hole - you’ll find yourself trying to keep four balls in play in a manic pinball blizzard.Īnd, hit the right bumpers and bonuses, and you can unlock a ball change, where steel can become, for example, ivory, stone or gold, which behave very differently to the usual metal missile. Both options allow you to nudge the table when needed although, just like the real thing, a tilt warning will see you lose your game. A great pinball game should not only be amazing from the start, but should continue to be entertaining every time you play it. You can play with just the Wii remote or use your nunchuk as well to control one of the flippers. provides 15 different themes and multi-level tables, which means that a table is devided into separate sections giving the player the feeling as if s/he was playing on multiple tables at the same time. features multi-layer 3D sound effects maybe never ever seen in a pinball game. leaving you no chance to keep it in play with the flippers.Īside from the flawed 3D and camera set-up, the rest of the game is pretty passable. The game will have probably the easiest as well as the most difficult gameplay levels ever introduced to a pinball game. However, zoom in to see detail and play at the top of the table and you’ll find that your ball is often lost because it’s been flung back towards you faster than the cameras can respond. But sticking with the overview will sometimes leave you blind to obscured secondary flippers and the intricacies of the table’s far end. There are seven camera settings you can flip through in-game to keep up with the 3D action close-up or opt for a more traditional overhead view. but it soon became clear that there was a major flaw in its design. The 3D claim was intriguing and, at first, enjoyable to explore. and Dream Pinball 3D has done nothing to change that. So far, I’ve been less than impressed with attempts to emulate the real thing on screen. I’M more of a pinball hazard than a wizard but, since playing my first game of bagatelle some time back in the last century, I’ve always been drawn to the bally table’s flashing lights and electronic cacophony.
